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Cassette Arms


What Riderman lacked in technological strength of V3, as well as the Riders before him (Riders 1 and 2), he made up for in persistence, smarts, and his wide array of prosthetic weapons that he had named the Cassette Arms to meet his needs. His weapons were also the basis for the "Rider Slash" and "Rider Shooting" finishing attacks.

The equipment of a bionic arm was a necessity for Joji Yuki, whose right arm was destroyed after being dipped into a pool of acid during an execution attempt, having been framed by Marshal Armor. However, Yuki was rescued by his fellow Destron Scientists who performed the operation which not only replaced his arm but allowed him to transform into Riderman to get his revenge.

Publication Information

Cassette Arms

Rope

Rope
  • Rope Arm : Riderman's default/primary Cassette Arm, which is used in various ways: as a means of escape, climbing, and in combat. The arm itself has modified attachments for Yuki to use and adjust to various situations.

    • Hook Arm : A hook attachment for climbing and combat.
    • Swing Arm : A mace attachment, which can be extended and used as a flailing weapon.
    • Net Arm : An attachment where Yuki's arm can shoot out a net to capture and restrain enemies (by Kamen Rider Spirits, it appears that this net is fireproof).
    • Sickle Arm : An unused kusarigama attachment, which has been seen in various promotional material; and yet, wasn't used in the series. Based on the photos, it is assumed it is simply used for combat.
Power

Power
  • Power Arm : Riderman's strongest weapon, which increases Yuki's attack in battle. Its primary use is to hack away at both obstacles, such as doors, and opponents. This weapon could've been easily used as a finishing attack, according to some fans. This weapon is the first instance of a Rider using a blade against a monster, which would later be a frequent armament in the Heisei Era-Riders.
Drill

Drill
  • Drill Arm : Another weapon could've been easily used as a finishing move. It was only seen being used as an infiltration tool. It must be plugged in order for it to work best, although it will still work otherwise (by Kamen Rider Spirits, it appears to work just fine without external power).
Machine Gun

Machine Gun
  • Machine Gun Arm : A concept drawing seen in Ishinomori's artwork, this Cassette Arm would not be used in Kamen Rider V3 and resembles a Gatling gun. A revised version of this weapon was seen in the Kamen Rider Spirits manga. It was used to destroy the revived Marshal Yoroi in the manga and had the appearance of an assault rifle machine gun.

    • However, this weapon eventually made a live action appearance in the Kamen Rider Taisen film. Riderman uses it to block Kamen Rider Fourze's Gatling Astro Swtich module's gunfire. Later it used again in Super Hero Taisen GP: Kamen Rider 3.
    • Its appearance here resembles his other Cassette Arms with a machine gun muzzle attached to it. This weapon is the first instance of a Rider using a gun against a monster, which would later be a frequent armament in the Heisei Era-Riders.
Chain

Chain
  • Chain Arm : Currently, it is only an unused concept and an SIC exclusive accessory. A harpoon-like attachment connected onto a chain.
Operation

Operation
  • Operation Arm : It is appears only as an SIC weapon accessory and in manga. It is designed to fix and repair electronics and machinery. In Kamen Rider Spirits, Joji Yuki used it to repair V3's Double Typhoon.
Cutter

Cutter
  • Cutter Arm :It was only used in the Kamen Rider Wizard's net series. It is a sword-type attachment made of a special alloy. In the game Super Hero Operations: Diedal's Ambition, it has been represented as a boomerang-shaped cutter.
A.R. version

A.R. version
  • The A.R. version of Joji Yuki from the World of Decade, while not shown transforming into Riderman, had a prosthetic arm similar to the original. He had lost his right arm in similar circumstances under the orders of the Great Leader of Dai-Shocker having previously served Dai-Shocker as a scientist.

    • Blaster / Cannon Arm : This weapon is used while he is in human form. It is activated when Joji rips off his prosthetic arm and attaches the weapon part onto himself. This is seen in Kamen Rider Decade: All Riders vs. Dai-Shocker and in "The Next Decade" MV.
S.I.C Hero Saga

S.I.C Hero Saga
  • In S.I.C HERO SAGA KAMEN RIDER OOO EDITION, Joji Yuki has a red-colored Cassette Arm. This Cassette Arm has a rope, a launcher that fired small missiles, a chain gun, and an electromagnetic knife.
Freezer-shot
  • Freezer-shot Arm : Currently, it is only an unused concept. It can fire liquid nitrogen.
Fire
  • Fire Arm : Currently, it is only an unused concept. It is a flamethrower.
Control
  • Control Arm : It is not used in the TV series. In Kamen Rider Spirits, it was used to control the Space Break System of Badan.
Smoke Arm
  • Smoke Arm : It is not used in the TV series. It can fire tear gas or create a smoke screen.
Octopus
  • Octopus Arm : Currently, it is only an unused concept and an SIC exclusive accessory. Its function is described as a climbing tool, each finger on the hand resembling octopus tentacles.
Spray
  • Spray Arm : Currently, it is only an unused concept and an SIC exclusive accessory. Its function was described as a weapon which sprays gas or smoke to distract adversaries.
Related Post : Source : wikipedia / kamenrider.wikia
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